Healing Bond: Difference between revisions

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Healing Bond is an Edible Pet Card in [[Everafter Falls]]. The Healing Bond skill allows the players pet to heal them for a certain amount of HP every 6 seconds. The amount of healing done is based on the current level of the card, capping at 6HP every 6 seconds.
Healing Bond is an Edible Pet Card in [[Everafter Falls]]. The Healing Bond skill allows the players pet to heal them for a certain amount of HP every 6 seconds. The amount of healing done is based on the current level of the card, capping at 6HP every 6 seconds.


Water Bolt can be obtained from certain [[:Category:Quests|Quests]], from the reward terminal at the [[Museum]], or from being printed at [[The Copy Shop]].
Healing Bond can be obtained from certain [[:Category:Quests|Quests]], from the reward terminal at the [[Museum]], or from being printed at [[The Copy Shop]].


Note: While an Edible Card has a level cap, Jewelry that adds levels to cards is applied on top of the current level instead of adding into it. This means that a card that has a maximum level of 5 can exceed this maximum with Jewelry that adds levels to it.
Note: While an Edible Card has a level cap, Jewelry that adds levels to cards is applied on top of the current level instead of adding into it. This means that a card that has a maximum level of 5 can exceed this maximum with Jewelry that adds levels to it.


[[Category:Edible Cards]]
[[Category:Edible Cards]]

Revision as of 03:09, 12 July 2024

A base level Healing Bond

Healing Bond is an Edible Pet Card in Everafter Falls. The Healing Bond skill allows the players pet to heal them for a certain amount of HP every 6 seconds. The amount of healing done is based on the current level of the card, capping at 6HP every 6 seconds.

Healing Bond can be obtained from certain Quests, from the reward terminal at the Museum, or from being printed at The Copy Shop.

Note: While an Edible Card has a level cap, Jewelry that adds levels to cards is applied on top of the current level instead of adding into it. This means that a card that has a maximum level of 5 can exceed this maximum with Jewelry that adds levels to it.