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Fishing is an optional mini game in [[Everafter Falls]]. The player can use one of four [[Fishing Rods]] in order to cast their line into the water, by holding the action button, near fish silhouettes. If the line lands close enough to the fish it will begin to swim towards the line, biting it after a short period of time. To catch a fish the player must tap the action button once the fish bites (There will be both audio and visual queues for this). Once the fish is on the line a small mini game will appear pausing the in game time until it i concluded. The base mini game is set up with 2 reels spinning in circles while a hook hovers above. When the player taps the the action button it will stop the outer most reel first, then the proceed inward with each press of the action button. The reels each have wedges taken out of them and need to be lined up below the hook in order to catch the fish it corresponds with. Once all reels have stopped moving the the hook will fall directly downward. The hook will pass through any wedges until it cant anymore, and will catch all fish on all reels if it lands in the innermost reel. If it does not land in the center it will catch the fish the reel corresponds to. The player can add [[Fishing Mods]] to their fishing rod in order to add different effects to the fishing mini game, such as wider wedge gaps, slower spin rate, further cast distance, and more.
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'''Fishing''' is an optional activity and a mini game in ''[[Everafter Falls]]''. [[Fish]] obtained by fishing can be sold, used in [[cooking]] or [[crafting]] recipes or for completing [[job]]s, or donated to the [[Museum]] or [[Town Aquarium]] collections. Currently all fish can spawn in any [[location]] at any [[Day cycle|time of the day]] during any [[season]].


The Fishing mini game is optional and may be turned off via the settings menu. If the player disables the fishing mini game they simply need to cast their line towards the fish. Once it bites a single fish will be caught instead of the chance for multiple catches.
==Mechanic==
To fish, the player can use one of four [[Fishing Rod]]s in order to cast their line into the water by holding the action button near fish silhouettes in any body of water. If the line lands close enough to the fish, it will begin to swim towards the line, biting it after a short period of time. To catch a fish, the player must tap the action button once the fish bites. (There will be both audio and visual queues for this.)


[[Fish]] caught through fishing can be used to complete [[Job|Jobs]], complete recipes, or add to [[Collections]].
Once the fish is on the line, a small mini game will start, pausing the in-game time until it is concluded. The base mini game is set up with two reels spinning in circles while a hook hovers above. When the player taps the the action button, it will stop the outermost reel first, then proceed inward with each press of the action button. The reels each have wedges taken out of them, and the gaps in the reels need to be lined up vertically below the hook in order to catch the fish an individual reel corresponds to. Once all reels have stopped moving, the the hook will fall directly downward. The hook will pass through any gaps it can and will catch all fish on all reels if it lands in the innermost circle. If the hook does not land in the center, it will only catch the fish the reel corresponds to.  


[[Category:Fishing]]
The player can add [[#Fishing Mods|mods]] to their fishing rod to modify the minigame, such as make the gaps wider, slow the spin rate, add additional reels, increase cast distance, and more.
 
===Minigame drops===
A fish or other items that can appear on one of the reels are randomly chosen every time the minigame starts. The number of items the player will see is based on the number of reels after the fishing mods are applied. They can be one of the following:
*A [[fish]], including dragonfly nymphs, tadpoles, or [[seaweed]], with the chance to get a specific fish based on its rarity
*A [[shell]] (chance based on the location the player is fishing at, with 1-3% for most locations), with the chance to get a specific shell based on its rarity
*{{i nobr|Elf Stone|6.67%}} if ''[[Spell Reversal Potion]]'' is active
*{{i nobr|Memory Stick|5.56%}} if ''[[Missing Files]]'' is active
*{{i nobr|Wooden Key|1.25%}}
*{{i nobr|Old Treasure Chest|1%}}
*{{i nobr|Fine Treasure Chest|0.2%}}
*{{i nobr|Grand Treasure Chest|0.1%}}
*{{i nobr|Organic Paper Fragment|0.2%}}
*{{i nobr|Blank Organic Card|0.05%}}
 
The player's [[Luck]] stat slightly increases their chance of getting an item from a [[collection]] they are missing three or less items in.
 
===Disabling the minigame===
The fishing minigame is optional and may be turned off via the [[Settings]] menu. If the player disables the fishing minigame, they simply need to cast their line towards the fish and press the action button once it bites. However, only a single item will be caught that way instead of the chance for multiple catches; additionally, fishing with the minigame disabled will only ever yield one of the following items:
*A fish, including dragonfly nymphs, tadpoles, or [[seaweed]] (94.34%)
*A [[key]] (4.72%)
*A [[treasure chest]] (00.94%)
*The player will never get any other items otherwise obtainable with the minigame on:
**No [[shell]]s will ever be caught.
**No [[Organic Paper Fragment]]s or [[Blank Organic Card]]s that have an extremely rare chance to appear on one of the reels in the minigame.
**No [[quest]] items: [[Elf Stone]] during ''[[Spell Reversal Potion]]'' or [[Memory Stick]] during ''[[Missing Files]]''.
 
[[Category:Game mechanics]]

Revision as of 01:43, 17 August 2024

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Fishing is an optional activity and a mini game in Everafter Falls. Fish obtained by fishing can be sold, used in cooking or crafting recipes or for completing jobs, or donated to the Museum or Town Aquarium collections. Currently all fish can spawn in any location at any time of the day during any season.

Mechanic

To fish, the player can use one of four Fishing Rods in order to cast their line into the water by holding the action button near fish silhouettes in any body of water. If the line lands close enough to the fish, it will begin to swim towards the line, biting it after a short period of time. To catch a fish, the player must tap the action button once the fish bites. (There will be both audio and visual queues for this.)

Once the fish is on the line, a small mini game will start, pausing the in-game time until it is concluded. The base mini game is set up with two reels spinning in circles while a hook hovers above. When the player taps the the action button, it will stop the outermost reel first, then proceed inward with each press of the action button. The reels each have wedges taken out of them, and the gaps in the reels need to be lined up vertically below the hook in order to catch the fish an individual reel corresponds to. Once all reels have stopped moving, the the hook will fall directly downward. The hook will pass through any gaps it can and will catch all fish on all reels if it lands in the innermost circle. If the hook does not land in the center, it will only catch the fish the reel corresponds to.

The player can add mods to their fishing rod to modify the minigame, such as make the gaps wider, slow the spin rate, add additional reels, increase cast distance, and more.

Minigame drops

A fish or other items that can appear on one of the reels are randomly chosen every time the minigame starts. The number of items the player will see is based on the number of reels after the fishing mods are applied. They can be one of the following:

The player's Luck stat slightly increases their chance of getting an item from a collection they are missing three or less items in.

Disabling the minigame

The fishing minigame is optional and may be turned off via the Settings menu. If the player disables the fishing minigame, they simply need to cast their line towards the fish and press the action button once it bites. However, only a single item will be caught that way instead of the chance for multiple catches; additionally, fishing with the minigame disabled will only ever yield one of the following items: