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''[[Everafter Falls]]'' was released on Steam on June 20, 2024.
==1.2.00==
==1.2.00==
Patch 1.2.00 was released on Steam on August 5, 2024.<ref>[https://store.steampowered.com/news/app/1416960/view/4375894859700740759 Steam patch announcement]</ref>
Patch 1.2.00 was released on Steam on August 5, 2024.<ref>[https://store.steampowered.com/news/app/1416960/view/4375894859700740759 Steam patch announcement]</ref>
Line 61: Line 62:
*Fixed having waterbolt level at a total of 13 will bug out print a card screen
*Fixed having waterbolt level at a total of 13 will bug out print a card screen
*Fixed 2P mode, if card choice came up while second player fishing, second player was unable to select card
*Fixed 2P mode, if card choice came up while second player fishing, second player was unable to select card
==1.1.0==
Patch 1.1.0 was released on Steam on June 28, 2024.<ref>[https://store.steampowered.com/news/app/1416960/view/4267805297643842236 Steam patch announcement]</ref>
'''Gameplay'''
*Added portal as a point of interest on the Map if rune quest has not been triggered by day 2
*Added “Disable Fishing Minigame” toggle in settings
*Fishing mini game will now reward prizes from ALL wheels IF (and only IF) you hit the center prize.
*Pigeon friend in Animal Center is now hidden until day after you finish Pigeon In Need quest, so there isn’t a confusion between that one and the one Daisy gives you.
*Calvin’s Fishing For a Fun guy is now a day 1 quest in the quest log, rather than waiting for you to trigger it on first dialogue (turns out a lot of people will not initiate any conversation without some prompt to)
*Wooden Keys, treasure chests, organic paper fragments can now be occasionally found through fishing
*German Language option now supported
*Non-binary gender selection added
'''QOL'''
*Can now “un do till soil” by patching up back to green grass. Hold CANCEL in front of empty tilled soil. If not empty, you will pull up what is there instead.
*Button help info now accessible from the Pause menu
*Mailbox flag is bigger and now animates when letter is inside
*Fishing Minigame now displays a Blue Star next to fish you haven’t donated to Museum
*Map zoom out fully button added
*Interaction area for opening/closing wooden gates size increased
*Can split stack in sell bin view now on controller (hold Cancel, hold/press to split more, Press Press Pet button to quickly sell stack). Mouse users can middle click/Hold to split stack.
*Added exclamation mark next to menu pages if you haven’t opened them at least once before
*Improved visual feedback when catching bees and sootpuffs
'''Backend'''
*Fishing Mini game now pauses time while in it
*Tobias will accept maple syrup OR sap for promise quest.
*Support for Controller assignment when playing co-op mode
*Demo on Steam Deck now has native linux build which will hopefully resolve save games not carrying over to full version from the Deck
'''Balance'''
*Golden Rope chances increased 2x to 3x (Alpaca wool from modern machine). Sale price reduced 2000 > 1100.
*Suport drone price 3000 > 2500
*Health potion 500 > 250
*Greater health potion 2000 > 1000
*Museum books 300 >200
*“PewPew” card 30,000 > 25,000
*Silk worm farm Sand Dollar num item required from 5 > 3
*Delicate tapping kit - removed Malachite item requirement, swapped with 2 x HoneyComb
*Delicate tapping kit silk rope 4 > 3
*Chance to get elf stone for Spell reversal potion increased 2x
*Elf Stone can now be found via fishing (1 in 15 chance) if you have the Spell Reversal Potion Quest active
*All rocks in the underground passage ways will regenerate in the new season, such as smooth stones (previously was just the big ones)
*Amulet and Pew Pew cards restock each day now
*Grand and Fine Treasure chest drop rates boosted by 2x.
*Hard mode made a bit harder 2.5x enemy damage and attack, up from 2x.
'''Bugs Fixed'''
*Save issue after a certain letter delivery late game causing unable to progress now fixed.
*Planting in sacred area seeds prevent saving game, and seeds bug out now fixed
*Doors to Blobu king will now reliably open when boss defeated
*Treasure ducks no longer sometimes cannot be attacked
*Fixed moving building press cancel now places item down before exiting
*Fixed moonflower not blooming at end of season if you interacted/tried picking it anytime before.
*Golden Rope now gets bonus from pixies
*Achievement Tree Tapper now counting properly (You’ll have to re-get any tapped tree again after this patch, sorry!)
*Right-clicking when sale deposit bin will select the correct item your mouse is on and sell that item, instead of your tools (or currently selected slot)
*Corrected Daisy incorrectly stating the festival date as 15 instead of 16
*Pixie Friend now shows up properly when you receive them. Anyone who was had this issue should see them now.
*Fixed cafeteria not closing doors after event glitch that allowed infinite cooking ingredients to be stolen
*Mixing bench no longer can be picked up during cooking mini game
*Spanish - Corrected “Convierte fibras de vidrio en cuerda,” to “Convierte fibras de hierba en cuerda” for Spinning Wheel description
*Removed delay between Miniboss death and items dropping
*Treasure duck escaping now gets detected as a cleared enemy allowing chests to be opened in dungeon room
*Exiting penguin post on rare occasion will no longer cause player to lock in a circle animation indefinitely
*Dog and Ren cutscene triggering the same one twice fixed.
*MissingTranslated text fixed when using incorrect color pixie on a tree
*DungeonVR achievement level 100 triggers correctly now
*Replica Treehouse cannot be picked up fixed
*Snowfest Racing game UI button overlap fixed
*Can no longer get through smaller gaps behind everberry bush and get stuck
*NPCs sometimes close up early or open shop late. This is not a bug. But I have had a word with them and they will now be a little more punctual.
*Fixed slowdown near print shop
*Fixed a few missing FR characters
*Fixed <nowiki><m><f></nowiki> tags showing on job board
*Drones no longer disappear when you unequip with a full pet and personal inventory (thanks Caidryn for figuring this out!)
*2 Customers not ordering food during cooking minigame.
*Potentially fixed character getting stuck in sword swing animation (could not reproduce but rewrote the logic for this so I’m saying potentially, please report if you are on this patch and still experiencing)
'''Co-op Mode specific bug Fixes'''
*Fixed 2p mode exiting out of building placement mode shows black screen
*Fixed 2P not being able to wake up if p1 interacts with certain UI’s
*Fixed 2P mode some UI elements very tiny/small
*Split screen player 2 zoom now updates with settings value.
*Split screen player 2 no longer has camera sometimes not following


==References==
==References==

Revision as of 16:32, 6 August 2024

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You can help Everafter Falls Wiki by expanding it.

Everafter Falls was released on Steam on June 20, 2024.

1.2.00

Patch 1.2.00 was released on Steam on August 5, 2024.[1]

QOL

  • Can now craft from any chests 2 tiles all around (up 25 chests)
  • Added settings for longer/slower days between in 25% increments up to 200%
  • Track NPC - you can mark an NPC from the map and a guide arrow will guide you towards them
  • (PC VERSION) Can now revert save file to 1 day before in save slot selection
  • Can no longer sell or recycle unread letters
  • Can now switch to hard mode at any time, not limited to just start of game
  • When feeding favorite food to animal, the produce they give will bounce out towards you so they are longer stuck in unreachable places
  • Harvesting from crops and berry bushes will bounce towards you so they don’t get stuck behind the bush

Gameplay

  • New Wall Mirror item purchasable from Cid’s allowing you to restyle your character
  • Increased pixie guardian prizes 2 more level for really late game goals - 400 and 500 targets
  • Pixie blessings now give bonus to all players (co-op).
  • Pixie blessings will give bonus regardless of whether they are following you or placed into replica treehouse

Backend

Re-wrote spawning player and pet code to hopefully address issues with freezing on area change for consoles

Balance

  • Reduce damage of final boss
  • Reduce damage of enemies on hard mode by 15%
  • Add 1.6 second delay after entering dungeon room before enemies can attack to prevent instant death on entering room.
  • Cooking mini game with black pigeon reward adjusted target to 12 (from 16)
  • Further ease to complete late game collections, increase rare spawn rates.

Bugs

  • Red and Blue morning glory, star flower, now fixed in seed creator
  • Can no longer sell or recycle letters with attachments
  • Zulufruit seeds now plantable in greenhouse
  • Maxing out pet training could cause card to be skipped in print shop instead of displaying “Max eatable”
  • Jewelry table now dyeable
  • Animals were still producing goods when below 60 Happiness
  • Skip tutorial button is now disabled during the last step as it was causing input freeze when canceling while your pet action is being canceled
  • 2P mode, fixed both players got duplicate item if you stood really close to each other.
  • Pew pew and amulet plus now correctly restock daily.
  • Fixed Black Alpaca not being placeable in nest slot/duping
  • Fixed UI issue where if the first ingredient isn’t found when crafting from chets, all ingredients show up as not present
  • Fixed some letters with attachments were still being able to be recycled/sold
  • Fixed holding down mouse button near character would not trigger second backslash, reducing overall attack speed slightly
  • Fixed issue where once you entered the pause menu, holding down mouse button would no longer auto-attack
  • Fixed strange bugs where grass and other things were not interactable
  • Fixed not being able to donate beyond 300 pixies
  • Fishing fruit trees outside of farm and using Everberry Juice on trees outside of farm not absorbing the fruit now fixed
  • Can now pick up mirror
  • If spooklets catch you while selecting pixie blessing, you will be able to return and select it again (fixed potentially losing the card/blessing)
  • Fixed TP out of a previously completed dungeon will mess up the UI in TP map portal rooms the next day.
  • Fixed items not meant to be dyeable showing message to dye and then stealing dye
  • Fixed not being able to pull up items using fishing rod in some instances
  • Fixed issue where items might bug out if dragging 1 into max stack
  • Fixed black alpaca not dispensing black wool
  • Fixed Master Collection achievement count not matching collecting progress - game will now check the museum for the correct count at beginning of day for extra failsafe
  • Greenhouse issue - Invisible pixies and fish (fish tank) in greenhouse fixed
  • Addressed possible freeze in critter generation for extra luck roll causing game not to load at start of day
  • Pixie Terrarium UI not showing selection/becoming impossible to navigate using a controller.
  • Fixed having waterbolt level at a total of 13 will bug out print a card screen
  • Fixed 2P mode, if card choice came up while second player fishing, second player was unable to select card

1.1.0

Patch 1.1.0 was released on Steam on June 28, 2024.[2]

Gameplay

  • Added portal as a point of interest on the Map if rune quest has not been triggered by day 2
  • Added “Disable Fishing Minigame” toggle in settings
  • Fishing mini game will now reward prizes from ALL wheels IF (and only IF) you hit the center prize.
  • Pigeon friend in Animal Center is now hidden until day after you finish Pigeon In Need quest, so there isn’t a confusion between that one and the one Daisy gives you.
  • Calvin’s Fishing For a Fun guy is now a day 1 quest in the quest log, rather than waiting for you to trigger it on first dialogue (turns out a lot of people will not initiate any conversation without some prompt to)
  • Wooden Keys, treasure chests, organic paper fragments can now be occasionally found through fishing
  • German Language option now supported
  • Non-binary gender selection added

QOL

  • Can now “un do till soil” by patching up back to green grass. Hold CANCEL in front of empty tilled soil. If not empty, you will pull up what is there instead.
  • Button help info now accessible from the Pause menu
  • Mailbox flag is bigger and now animates when letter is inside
  • Fishing Minigame now displays a Blue Star next to fish you haven’t donated to Museum
  • Map zoom out fully button added
  • Interaction area for opening/closing wooden gates size increased
  • Can split stack in sell bin view now on controller (hold Cancel, hold/press to split more, Press Press Pet button to quickly sell stack). Mouse users can middle click/Hold to split stack.
  • Added exclamation mark next to menu pages if you haven’t opened them at least once before
  • Improved visual feedback when catching bees and sootpuffs

Backend

  • Fishing Mini game now pauses time while in it
  • Tobias will accept maple syrup OR sap for promise quest.
  • Support for Controller assignment when playing co-op mode
  • Demo on Steam Deck now has native linux build which will hopefully resolve save games not carrying over to full version from the Deck

Balance

  • Golden Rope chances increased 2x to 3x (Alpaca wool from modern machine). Sale price reduced 2000 > 1100.
  • Suport drone price 3000 > 2500
  • Health potion 500 > 250
  • Greater health potion 2000 > 1000
  • Museum books 300 >200
  • “PewPew” card 30,000 > 25,000
  • Silk worm farm Sand Dollar num item required from 5 > 3
  • Delicate tapping kit - removed Malachite item requirement, swapped with 2 x HoneyComb
  • Delicate tapping kit silk rope 4 > 3
  • Chance to get elf stone for Spell reversal potion increased 2x
  • Elf Stone can now be found via fishing (1 in 15 chance) if you have the Spell Reversal Potion Quest active
  • All rocks in the underground passage ways will regenerate in the new season, such as smooth stones (previously was just the big ones)
  • Amulet and Pew Pew cards restock each day now
  • Grand and Fine Treasure chest drop rates boosted by 2x.
  • Hard mode made a bit harder 2.5x enemy damage and attack, up from 2x.

Bugs Fixed

  • Save issue after a certain letter delivery late game causing unable to progress now fixed.
  • Planting in sacred area seeds prevent saving game, and seeds bug out now fixed
  • Doors to Blobu king will now reliably open when boss defeated
  • Treasure ducks no longer sometimes cannot be attacked
  • Fixed moving building press cancel now places item down before exiting
  • Fixed moonflower not blooming at end of season if you interacted/tried picking it anytime before.
  • Golden Rope now gets bonus from pixies
  • Achievement Tree Tapper now counting properly (You’ll have to re-get any tapped tree again after this patch, sorry!)
  • Right-clicking when sale deposit bin will select the correct item your mouse is on and sell that item, instead of your tools (or currently selected slot)
  • Corrected Daisy incorrectly stating the festival date as 15 instead of 16
  • Pixie Friend now shows up properly when you receive them. Anyone who was had this issue should see them now.
  • Fixed cafeteria not closing doors after event glitch that allowed infinite cooking ingredients to be stolen
  • Mixing bench no longer can be picked up during cooking mini game
  • Spanish - Corrected “Convierte fibras de vidrio en cuerda,” to “Convierte fibras de hierba en cuerda” for Spinning Wheel description
  • Removed delay between Miniboss death and items dropping
  • Treasure duck escaping now gets detected as a cleared enemy allowing chests to be opened in dungeon room
  • Exiting penguin post on rare occasion will no longer cause player to lock in a circle animation indefinitely
  • Dog and Ren cutscene triggering the same one twice fixed.
  • MissingTranslated text fixed when using incorrect color pixie on a tree
  • DungeonVR achievement level 100 triggers correctly now
  • Replica Treehouse cannot be picked up fixed
  • Snowfest Racing game UI button overlap fixed
  • Can no longer get through smaller gaps behind everberry bush and get stuck
  • NPCs sometimes close up early or open shop late. This is not a bug. But I have had a word with them and they will now be a little more punctual.
  • Fixed slowdown near print shop
  • Fixed a few missing FR characters
  • Fixed <m><f> tags showing on job board
  • Drones no longer disappear when you unequip with a full pet and personal inventory (thanks Caidryn for figuring this out!)
  • 2 Customers not ordering food during cooking minigame.
  • Potentially fixed character getting stuck in sword swing animation (could not reproduce but rewrote the logic for this so I’m saying potentially, please report if you are on this patch and still experiencing)

Co-op Mode specific bug Fixes

  • Fixed 2p mode exiting out of building placement mode shows black screen
  • Fixed 2P not being able to wake up if p1 interacts with certain UI’s
  • Fixed 2P mode some UI elements very tiny/small
  • Split screen player 2 zoom now updates with settings value.
  • Split screen player 2 no longer has camera sometimes not following

References