Fishing

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Revision as of 14:44, 10 November 2024 by Kalinka (talk | contribs)

Fishing is an optional activity and a mini game in Everafter Falls. Fish obtained by fishing can be sold, used in cooking or crafting recipes or for completing jobs, or donated to the Museum or Town Aquarium collections. Currently all fish can spawn in any location at any time of the day during any season.

Most bodies of water in the game, except for those in Pixie Guardian's Cave and Sacred Tree areas, can be fished in.

Mechanic

To fish, the player can use one of four Fishing Rods in order to cast their line into the water by holding the action button near fish silhouettes in any body of water. If the line lands close enough to the fish, it will begin to swim towards the line, biting it after a short period of time. To catch a fish, the player must tap the action button once the fish bites. (There will be both audio and visual queues for this.)

Once the fish is on the line, a small mini game will start, pausing the in-game time until it is concluded. The base mini game is set up with two reels spinning in circles while a hook hovers above. When the player taps the the action button, it will stop the outermost reel first, then proceed inward with each press of the action button. The reels each have wedges taken out of them, and the gaps in the reels need to be lined up vertically below the hook in order to catch the fish an individual reel corresponds to. Once all reels have stopped moving, the the hook will fall directly downward. The hook will pass through any gaps it can and will catch all fish on all reels if it lands in the innermost circle. If the hook does not land in the center, it will only catch the fish the reel corresponds to.

The player can add mods to their fishing rod to modify the minigame, such as make the gaps wider, slow the spin rate, add additional reels, increase cast distance, and more.

Minigame drops

A fish or other items that can appear on one of the reels are randomly chosen every time the minigame starts. The number of items the player will see is based on the number of reels after the fishing mods are applied. They can be one of the following:

The player's Luck stat slightly increases their chance of getting an item from a collection they are missing three or less items in.

Disabling the minigame

The fishing minigame is optional and may be turned off via the Settings menu. If the player disables the fishing minigame, they simply need to cast their line towards the fish and press the action button once it bites. However, only a single item will be caught that way instead of the chance for multiple catches; additionally, fishing with the minigame disabled will only ever yield one of the following items:

Tools

Fishing rods are the tools used primarily for fishing, but they can also be used to catch critters, harvest crops or mushrooms, and grab other items. Unlike axes or pickaxes, fishing tods cannot be upgraded and have to be crafted individually. The better a fishing rod is, the more mod slots it has and the further the distance it can be cast at is.

Image Name Recipe Description
Dinky Fishing Rod Wood (10)
Rope (1)
A fishing rod with a base casting distance of 2. Has 1 mod slot.
Sturdy Fishing Rod Wood (30)
Silk Rope (3)
A fishing rod with a base casting distance of 3. Has 2 mod slots.
Awesome Fishing Rod Dark Wood (10)
Iron Bar (5)
White Alpaca Thread (3)
A fishing rod with a base casting distance of 4. Has 3 mod slots.
Epic Fishing Rod White Wood (20)
Gold Bar (5)
Golden Rope (1)
A fishing rod with a base casting distance of 4. Has 4 mod slots.

Fishing Mods

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